Ik een fet mooie map maken voor HL-CS
(screenies komen eraan!)
ik er vet veel instouwen en doet ie het ineens niet meer hij geeft een error, deze error :
** Executing...
** Command: Change Directory
** Parameters: D:\Games\Half-Life
** Executing...
** Command: Copy File
** Parameters: "D:\Games\Half-Life\valve\maps\ah.map" "D:\Games\Half-Life\valve\maps\ah.map"
** Executing...
** Command: C:\Program Files\WorldCraft\hlcsg.exe
** Parameters: "D:\Games\Half-Life\valve\maps\ah"
hlcsg v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlcsg -----
Command line: "C:\Program Files\WorldCraft\hlcsg.exe"D:\Games\Half-Life\valve\maps\ah
-= Current hlcsg Settings =-
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Wadinclude list :
[zhlt.wad]
entering D:\Games\Half-Life\valve\maps\ah.map
CreateBrush:
10..20..30..40..50..60..70..80..90.. (262.11 seconds)
SetModelCenters:
10..20..30..40..50..60..70..80..90.. (0.00 seconds)
CSGBrush:
10..20..30..40..50..60..70..80..90.. (46.68 seconds)
Using WAD File: \games\half-life\valve\ajawad.wad
Using WAD File: \games\half-life\valve\as_tundra.wad
Using WAD File: \games\half-life\valve\cached.wad
Using WAD File: \games\half-life\valve\cs_747.wad
Using WAD File: \games\half-life\valve\cs_assault.wad
Using WAD File: \games\half-life\valve\cs_cbble.wad
Using WAD File: \games\half-life\valve\cs_dust.wad
Using WAD File: \games\half-life\valve\cs_office.wad
Using WAD File: \games\half-life\valve\cs_thunder.wad
Using WAD File: \games\half-life\valve\cstrike.wad
Using WAD File: \games\half-life\valve\de_aztec.wad
Warning: ::: Larger than expected texture (348972 bytes) Wad:wad[\games\half-life\valve\de_aztec.wad] Texture[547:SPECIAL_THANKS]
Warning: ::: Larger than expected texture (348972 bytes) Wad:wad[\games\half-life\valve\de_aztec.wad] Texture[548:THANKS]
Using WAD File: \games\half-life\valve\de_vegas.wad
Using WAD File: \games\half-life\valve\decals.wad
Using WAD File: \games\half-life\valve\halflife.wad
Using WAD File: \games\half-life\valve\itsitaly.wad
Using WAD File: \games\half-life\valve\jos.wad
Using WAD File: \games\half-life\valve\liquids.wad
Using WAD File: \games\half-life\valve\n0th1ng.wad
Using WAD File: \games\half-life\valve\pldecal.wad
Using WAD File: \games\half-life\valve\prodigy.wad
Using WAD File: \games\half-life\valve\spraypaint.wad
Using WAD File: \games\half-life\valve\xeno.wad
Using WAD File: \games\half-life\valve\alberthein.wad
added 5 additional animating textures.
Texture usage is at 0.68 mb (of 4.00 mb MAX)
328.45 seconds elapsed [5m 28s]
----- END hlcsg -----
** Executing...
** Command: C:\Program Files\WorldCraft\hlbsp.exe
** Parameters: "D:\Games\Half-Life\valve\maps\ah"
hlbsp v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlbsp -----
Command line: "C:\Program Files\WorldCraft\hlbsp.exe"D:\Games\Half-Life\valve\maps\ah
-= Current hlbsp Settings =-
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
nofill [ off ] [ off ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 240)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)
>>>>>BSP generation successful, writing portal file 'D:\Games\Half-Life\valve\maps\ah.prt'
Error: Exceeded MAX_MAP_MODELS
Description: The maximum number of brush based entities has been reached
Howto Fix: Remove unnecessary brush entities, consolidate similar entities into a single entity<<<<<
----- END hlbsp -----
wat is dit en hoe verhelp ik het of ga ik het tegen oid
Thnx
(screenies komen eraan!)
ik er vet veel instouwen en doet ie het ineens niet meer hij geeft een error, deze error :
** Executing...
** Command: Change Directory
** Parameters: D:\Games\Half-Life
** Executing...
** Command: Copy File
** Parameters: "D:\Games\Half-Life\valve\maps\ah.map" "D:\Games\Half-Life\valve\maps\ah.map"
** Executing...
** Command: C:\Program Files\WorldCraft\hlcsg.exe
** Parameters: "D:\Games\Half-Life\valve\maps\ah"
hlcsg v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlcsg -----
Command line: "C:\Program Files\WorldCraft\hlcsg.exe"D:\Games\Half-Life\valve\maps\ah
-= Current hlcsg Settings =-
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Wadinclude list :
[zhlt.wad]
entering D:\Games\Half-Life\valve\maps\ah.map
CreateBrush:
10..20..30..40..50..60..70..80..90.. (262.11 seconds)
SetModelCenters:
10..20..30..40..50..60..70..80..90.. (0.00 seconds)
CSGBrush:
10..20..30..40..50..60..70..80..90.. (46.68 seconds)
Using WAD File: \games\half-life\valve\ajawad.wad
Using WAD File: \games\half-life\valve\as_tundra.wad
Using WAD File: \games\half-life\valve\cached.wad
Using WAD File: \games\half-life\valve\cs_747.wad
Using WAD File: \games\half-life\valve\cs_assault.wad
Using WAD File: \games\half-life\valve\cs_cbble.wad
Using WAD File: \games\half-life\valve\cs_dust.wad
Using WAD File: \games\half-life\valve\cs_office.wad
Using WAD File: \games\half-life\valve\cs_thunder.wad
Using WAD File: \games\half-life\valve\cstrike.wad
Using WAD File: \games\half-life\valve\de_aztec.wad
Warning: ::: Larger than expected texture (348972 bytes) Wad:wad[\games\half-life\valve\de_aztec.wad] Texture[547:SPECIAL_THANKS]
Warning: ::: Larger than expected texture (348972 bytes) Wad:wad[\games\half-life\valve\de_aztec.wad] Texture[548:THANKS]
Using WAD File: \games\half-life\valve\de_vegas.wad
Using WAD File: \games\half-life\valve\decals.wad
Using WAD File: \games\half-life\valve\halflife.wad
Using WAD File: \games\half-life\valve\itsitaly.wad
Using WAD File: \games\half-life\valve\jos.wad
Using WAD File: \games\half-life\valve\liquids.wad
Using WAD File: \games\half-life\valve\n0th1ng.wad
Using WAD File: \games\half-life\valve\pldecal.wad
Using WAD File: \games\half-life\valve\prodigy.wad
Using WAD File: \games\half-life\valve\spraypaint.wad
Using WAD File: \games\half-life\valve\xeno.wad
Using WAD File: \games\half-life\valve\alberthein.wad
added 5 additional animating textures.
Texture usage is at 0.68 mb (of 4.00 mb MAX)
328.45 seconds elapsed [5m 28s]
----- END hlcsg -----
** Executing...
** Command: C:\Program Files\WorldCraft\hlbsp.exe
** Parameters: "D:\Games\Half-Life\valve\maps\ah"
hlbsp v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlbsp -----
Command line: "C:\Program Files\WorldCraft\hlbsp.exe"D:\Games\Half-Life\valve\maps\ah
-= Current hlbsp Settings =-
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
nofill [ off ] [ off ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 240)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)
>>>>>BSP generation successful, writing portal file 'D:\Games\Half-Life\valve\maps\ah.prt'
Error: Exceeded MAX_MAP_MODELS
Description: The maximum number of brush based entities has been reached
Howto Fix: Remove unnecessary brush entities, consolidate similar entities into a single entity<<<<<
----- END hlbsp -----
wat is dit en hoe verhelp ik het of ga ik het tegen oid
Thnx
De Som van de Momenten ten opzichte van punt " A " = NUL






