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zijn dit goede scores?
Project Name My Benchmark
Operating System Microsoft Windows ME
DirectX Version 8.00
Mobo Manufacturer
Mobo Model 8363-686A
CPU AMD Athlon(tm) Processor 1202 Mhz
FSB 100 MHz
3D Accelerator NVIDIA GeForce2 GTS/GeForce2 Pro
Graphics Chipset NVIDIA GeForce2 GTS/Pro
Driver Version 4.13.01.1241
Video Memory 32 MB
Resolution 1024x768 32bit
Texture Format Compressed
FSAA Disabled
Z-Buffer Depth 24bit
Frame Buffer Double
Rendering Pipeline D3D Hardware T&L
3DMark Result 2934 3D marks
Game 1 Car Chase - Low Detail 49.2 FPS
Game 1 Car Chase - High Detail 21.4 FPS
Game 2 Dragothic - Low Detail 46.7 FPS
Game 2 Dragothic - High Detail 18.3 FPS
Game 3 Lobby - Low Detail 59.1 FPS
Game 3 Lobby - High Detail 29.5 FPS
Game 4 Nature N/A FPS
Fill Rate (Single-Texturing) 256.4 MTexels/s
Fill Rate (Multi-Texturing) 483.5 MTexels/s
High Polygon Count (1 light) 15.2 MTriangles/s
High Polygon Count (8 lights) 2.9 MTriangles/s
Environment Bump Mapping N/A FPS
DOT3 Bump Mapping 38.9 FPS
Vertex Shader Speed 33.7 FPS
Pixel Shader Speed N/A FPS
Point Sprite Speed 6.6 MSprites/s
Published No
zijn dit goede scores?
Project Name My Benchmark
Operating System Microsoft Windows ME
DirectX Version 8.00
Mobo Manufacturer
Mobo Model 8363-686A
CPU AMD Athlon(tm) Processor 1202 Mhz
FSB 100 MHz
3D Accelerator NVIDIA GeForce2 GTS/GeForce2 Pro
Graphics Chipset NVIDIA GeForce2 GTS/Pro
Driver Version 4.13.01.1241
Video Memory 32 MB
Resolution 1024x768 32bit
Texture Format Compressed
FSAA Disabled
Z-Buffer Depth 24bit
Frame Buffer Double
Rendering Pipeline D3D Hardware T&L
3DMark Result 2934 3D marks
Game 1 Car Chase - Low Detail 49.2 FPS
Game 1 Car Chase - High Detail 21.4 FPS
Game 2 Dragothic - Low Detail 46.7 FPS
Game 2 Dragothic - High Detail 18.3 FPS
Game 3 Lobby - Low Detail 59.1 FPS
Game 3 Lobby - High Detail 29.5 FPS
Game 4 Nature N/A FPS
Fill Rate (Single-Texturing) 256.4 MTexels/s
Fill Rate (Multi-Texturing) 483.5 MTexels/s
High Polygon Count (1 light) 15.2 MTriangles/s
High Polygon Count (8 lights) 2.9 MTriangles/s
Environment Bump Mapping N/A FPS
DOT3 Bump Mapping 38.9 FPS
Vertex Shader Speed 33.7 FPS
Pixel Shader Speed N/A FPS
Point Sprite Speed 6.6 MSprites/s
Published No