WIU will be a MMO that has skill based PvP en awarding PvM. We'll start with 100 floors with a boss on every floor and one huge centre.
WIU (World in Universe) will be a MMO that has skill based PvP and rewarding PvM. It will launch with 100 floors (100 worlds) with a final boss on every floor. Every floor will be an entire different environment, with different elements of life. Also, there will be one huge centre where players will be able to socialize and trade. On wiu.co there will be an exchange system based on supply and demand, but you are free to pay whatever you like for an item.

We will hopefully build WIU with Unreal Engine 4 and HTML5, it will be a MMO that will always update to fit the standards. We will never include anything that you can buy. If you want it, you have to earn it! This way, an item its value will be held and no one can pay to win. A monthly fee to play WIU, will be all there is that you can buy.
There will be 4 classes: melee, range, mage and skillers. Skillers will provide the exchange system based on supply and demand and can specialize in different expects, such as a smith etc.
Also, we love players that devote themselves to a wonderful game. We will hold tournaments with real cash prizes. So basically, we will give our best players the chance to make a living from WIU. The tournaments will be held in a beautiful duel arena and fans will be able to watch it live at wiu.co (this awarding PvP will be introduced if we have sufficient profits).
I, Hakan Bektas, will make it my life's work. As I have dreamed of such a magical game for a very long time and I love to create. Development will start in June 2015 as I will have finished my University by then and can fully concentrate on WIU.
Kindly let me know if I made any mistakes, as english isn't my native language.
[b]We zijn nederlands en willen jullie zeer vriendelijk vragen om te helpen met het promoten van deze campagne, het zou de wereld voor ons betekenen!
WIU (World in Universe) will be a MMO that has skill based PvP and rewarding PvM. It will launch with 100 floors (100 worlds) with a final boss on every floor. Every floor will be an entire different environment, with different elements of life. Also, there will be one huge centre where players will be able to socialize and trade. On wiu.co there will be an exchange system based on supply and demand, but you are free to pay whatever you like for an item.
We will hopefully build WIU with Unreal Engine 4 and HTML5, it will be a MMO that will always update to fit the standards. We will never include anything that you can buy. If you want it, you have to earn it! This way, an item its value will be held and no one can pay to win. A monthly fee to play WIU, will be all there is that you can buy.
There will be 4 classes: melee, range, mage and skillers. Skillers will provide the exchange system based on supply and demand and can specialize in different expects, such as a smith etc.
Also, we love players that devote themselves to a wonderful game. We will hold tournaments with real cash prizes. So basically, we will give our best players the chance to make a living from WIU. The tournaments will be held in a beautiful duel arena and fans will be able to watch it live at wiu.co (this awarding PvP will be introduced if we have sufficient profits).
I, Hakan Bektas, will make it my life's work. As I have dreamed of such a magical game for a very long time and I love to create. Development will start in June 2015 as I will have finished my University by then and can fully concentrate on WIU.
Kindly let me know if I made any mistakes, as english isn't my native language.
[b]We zijn nederlands en willen jullie zeer vriendelijk vragen om te helpen met het promoten van deze campagne, het zou de wereld voor ons betekenen!
[ Voor 3% gewijzigd door BM op 17-03-2015 18:08 ]