De game industrie heeft behoorlijk wat onderdelen dus je moet echt goed nadenken over welk onderdeel je het meeste aanspreekt. Wil je echt levels maken, wil je bezig met de graphics, wil je echt programmeren. Zodra je weet waar echt je passie ligt moet je gewoon naar wat functie omschrijvingen kijken en wat de vereiste zijn. Bijvoorbeeld voor een level designer vraagt Blizzard het volgende:
Requirements
• A passion for games
• Experience creating levels for RPG, RTS or FPS games in 3D level editors (Hammer, UnrealEdit,
etc.) or content creation software (3dsMax, Maya, XSI)
• The ability to create level mockups in 3d applications such as Maya or 3dsMax
• Strong sense for what makes a game, or level, fun to play
• Ability to assemble artistic, well composed environments
• Have an objective understanding of MMO and multiplayer gameplay and its related issues
Pluses
• Bachelors degree in art or game design
• Experience with Illustrator, Photoshop or Vizio
• Knowledge and understanding of numerous cultures, warfare, climates, topography, architecture
and landscapes
Please provide a link to your online portfolio, which should include level samples and movies of your work. Also include a breakdown for each level that describes what you did (layout, progression, inspiration, intention, modeling, textures, lighting, triggers, etc.). Resumes without samples will not be considered.
Waar ze voor een software engineer het volgende vragen:
Associate Software Engineer
Blizzard Entertainment is looking for a talented and enthusiastic software engineer to work on its next-generation massively multiplayer game. This position is for a software engineer who will focus on network communication and database design and implementation.
Requirements
• Strong C/C++ programming Skills
• Familiarity with implementing client/server architecture
• Excellent spoken and written communication skills
• A passion for games
Pluses
• Networking experience in TCP/IP and UDP protocols
• Fluency in procedural SQL programming (MySQL, PL/SQL)
• Familiarity with relational database architectures
• Experience with code optimization
• MMORPG Gaming Experience
• BS or MS in computer science, mathematics or equivalent experience
Code samples are required. Please include samples of your work along with your resume and cover letter.
Of een Gameplay Programmer
Blizzard Entertainment is seeking a gameplay programmer to join its Diablo III team. The ideal applicant will have experience developing and optimizing a wide variety of game systems. Blizzard Entertainment offers a fun, creative, and technically challenging environment with excellent compensation and a full range of benefits.
Requirements
• Expert C/C++ programming skills
• 3+ years game programming experience, including experience working on at least one shipped
title
• Strong mathematics skills, including proficiency with trigonometry and linear algebra
• Experience in the design and implementation of various game systems, including game object
management, AI/pathing, gameplay scripting, FX, database management, or online networking.
• Experience with code optimization
• Self-motivation
• A passion for games
Pluses
• Experience with online game client/server architectures
• Experience developing RPGs (Role Playing Games)
• Experience with integrating LUA or other scripting languages into a game engine
• A passion for playing action RPGs
Kijk gewoon eens op bijvoorbeeld
https://blizzard.taleo.net/careersection/2/moresearch.ftl
Of als je het echt niet weet zorgen dat je over meerdere van de minimale eisen beschikt dus goed met C++ en de level edit software etc.
Hoe dan ook heel veel succes en hoop dat we ooit nog eens wat van een mede tweaker mogen zien in een game!