ik snap er NIX van! 
kijk nou eens naar mijn 3dmark resultaten
245 CPU 3D marks met een amd athlon 900mhz!!
weet iemand hoe het zou kunnen komen?
ik wordt helemaal GEK!!!
DIT IS TOCH NIET NORMAAAL?:
CPU AMD Athlon 900MHz
3D Accelerator NVIDIA GeForce2 MX
Chipset NVIDIA GeForce2 MX
Resolution 1024x768 16 bit
Z-Buffer Depth 16-bit
Frame Buffer Triple
Refresh Rate V Sync.Off
CPU Optimization D3D Hardware T&L
3DMark Result 1515 3D marks
CPU Speed 245 CPU 3D marks
Game 1 - Helicopter - Low Detail 24.11 FPS
Game 1 - Helicopter - Medium Detail 19.02 FPS
Game 1 - Helicopter - High Detail 10.24 FPS
Game 2 - Adventure - Low Detail 25.84 FPS
Game 2 - Adventure - Medium Detail 24.58 FPS
Game 2 - Adventure - High Detail 22.44 FPS
Fill Rate (Single-Texturing) 75.11 MTexels/s
Fill Rate (Multi-Texturing) 138.04 MTexels/s
High Polygon Count (1 Light) 3,507 KTriangles/s
High Polygon Count (4 Lights) 2,867 KTriangles/s
High Polygon Count (8 Lights) 1,995 KTriangles/s
8MB Texture Rendering Speed 50.48 FPS
16MB Texture Rendering Speed 49.28 FPS
32MB Texture Rendering Speed 45.76 FPS
64MB Texture Rendering Speed Not Supported
Bump Mapping (Emboss, 3-pass) 38.67 FPS
Bump Mapping (Emboss, 2-pass) 47.81 FPS
Bump Mapping (Emboss, 1-pass) 54.35 FPS
Bump Mapping (Environment) Not Supported
Published No
Kan iemand me ALsjeblieft vertellen wat er mis zou kunnen zijn?
kijk nou eens naar mijn 3dmark resultaten
245 CPU 3D marks met een amd athlon 900mhz!!
weet iemand hoe het zou kunnen komen?
ik wordt helemaal GEK!!!
DIT IS TOCH NIET NORMAAAL?:
CPU AMD Athlon 900MHz
3D Accelerator NVIDIA GeForce2 MX
Chipset NVIDIA GeForce2 MX
Resolution 1024x768 16 bit
Z-Buffer Depth 16-bit
Frame Buffer Triple
Refresh Rate V Sync.Off
CPU Optimization D3D Hardware T&L
3DMark Result 1515 3D marks
CPU Speed 245 CPU 3D marks
Game 1 - Helicopter - Low Detail 24.11 FPS
Game 1 - Helicopter - Medium Detail 19.02 FPS
Game 1 - Helicopter - High Detail 10.24 FPS
Game 2 - Adventure - Low Detail 25.84 FPS
Game 2 - Adventure - Medium Detail 24.58 FPS
Game 2 - Adventure - High Detail 22.44 FPS
Fill Rate (Single-Texturing) 75.11 MTexels/s
Fill Rate (Multi-Texturing) 138.04 MTexels/s
High Polygon Count (1 Light) 3,507 KTriangles/s
High Polygon Count (4 Lights) 2,867 KTriangles/s
High Polygon Count (8 Lights) 1,995 KTriangles/s
8MB Texture Rendering Speed 50.48 FPS
16MB Texture Rendering Speed 49.28 FPS
32MB Texture Rendering Speed 45.76 FPS
64MB Texture Rendering Speed Not Supported
Bump Mapping (Emboss, 3-pass) 38.67 FPS
Bump Mapping (Emboss, 2-pass) 47.81 FPS
Bump Mapping (Emboss, 1-pass) 54.35 FPS
Bump Mapping (Environment) Not Supported
Published No
Kan iemand me ALsjeblieft vertellen wat er mis zou kunnen zijn?