Hmm, de vorige threat was gesloten, maar wilde toch ff m'n stats openbaren
(jullie mogen verdergaan)
CPU AMD K6-III 450MHz
3D Accelerator NVIDIA RIVA TNT2
Chipset NVIDIA RIVA TNT2
Resolution 1024*768*32
Z-Buffer Depth 16-bit
Frame Buffer Triple
Refresh Rate V Sync.Off
CPU Optimization AMD 3DNow!(tm)
3DMark Result 1411 3D marks
CPU Speed N/A
Game 1 - Helicopter - Low Detail 31.55 FPS
Game 1 - Helicopter - Medium Detail 20.12 FPS
Game 1 - Helicopter - High Detail 7.16 FPS
Game 2 - Adventure - Low Detail 29.84 FPS
Game 2 - Adventure - Medium Detail 18.52 FPS
Game 2 - Adventure - High Detail 10.39 FPS
Fill Rate (Single-Texturing) 105.93 MTexels/s
Fill Rate (Multi-Texturing) 179.56 MTexels/s
High Polygon Count (1 Light) 1059 KTriangles/s
High Polygon Count (4 Lights) 921 KTriangles/s
High Polygon Count (8 Lights) 840 KTriangles/s
8MB Texture Rendering Speed 67.18 FPS
16MB Texture Rendering Speed 66.46 FPS
32MB Texture Rendering Speed 63.11 FPS
64MB Texture Rendering Speed N/A
Bump Mapping (Emboss, 3-pass) 44.12 FPS
Bump Mapping (Emboss, 2-pass) 54.36 FPS
Bump Mapping (Emboss, 1-pass) 81.44 FPS
Bump Mapping (Environment) Not Supported
Published No
(jullie mogen verdergaan)
CPU AMD K6-III 450MHz
3D Accelerator NVIDIA RIVA TNT2
Chipset NVIDIA RIVA TNT2
Resolution 1024*768*32
Z-Buffer Depth 16-bit
Frame Buffer Triple
Refresh Rate V Sync.Off
CPU Optimization AMD 3DNow!(tm)
3DMark Result 1411 3D marks
CPU Speed N/A
Game 1 - Helicopter - Low Detail 31.55 FPS
Game 1 - Helicopter - Medium Detail 20.12 FPS
Game 1 - Helicopter - High Detail 7.16 FPS
Game 2 - Adventure - Low Detail 29.84 FPS
Game 2 - Adventure - Medium Detail 18.52 FPS
Game 2 - Adventure - High Detail 10.39 FPS
Fill Rate (Single-Texturing) 105.93 MTexels/s
Fill Rate (Multi-Texturing) 179.56 MTexels/s
High Polygon Count (1 Light) 1059 KTriangles/s
High Polygon Count (4 Lights) 921 KTriangles/s
High Polygon Count (8 Lights) 840 KTriangles/s
8MB Texture Rendering Speed 67.18 FPS
16MB Texture Rendering Speed 66.46 FPS
32MB Texture Rendering Speed 63.11 FPS
64MB Texture Rendering Speed N/A
Bump Mapping (Emboss, 3-pass) 44.12 FPS
Bump Mapping (Emboss, 2-pass) 54.36 FPS
Bump Mapping (Emboss, 1-pass) 81.44 FPS
Bump Mapping (Environment) Not Supported
Published No