Goedenavond,
Ik heb een vraag,
Ik heb een server met de mod Noquarter, de game is RTCW: ET. Ik heb dit ingevuld in de mod configuratie, alleen hij saved de xp niet, hier is de code. In de documentatie staat helemaal niks , en een forum is er niet van hun. Daarom vraag ik het hier.
Wie kan mij helpen?
XeroxJB
Ik heb een vraag,
Ik heb een server met de mod Noquarter, de game is RTCW: ET. Ik heb dit ingevuld in de mod configuratie, alleen hij saved de xp niet, hier is de code. In de documentatie staat helemaal niks , en een forum is er niet van hun. Daarom vraag ik het hier.
code:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
| // g_XPSave - Sets flags for allowing per player XP saving between campaigns, rounds, etc. // 0 - Disable XP saving // 1 - Store XP when a client disconnects // 2 - Don't reset XP to the pre-map start values on a map restart, shuffle, etc.. // 4 - Never ever reset xp // 8 - Force the disconnection of clients with the same GUID as the connecting client. // This is useful in saving the stored XP of players with unreliable network connections // since they should still get their stored XP even if reconnecting immediately with a new IP address // Default: 0 set g_XPSave "4" // g_XPSaveFile - Sets the filename you want XPSave to store data in. This file will be // relative to your fs_game directory (much like g_shrubbot). // Default: "xpsave.cfg" set g_XPSaveFile "xpsave.cfg" // g_XPSaveMaxAge - The number of seconds that must pass without a connection from this player before // XPSave forgets their XP and skills. // Default: 86400 (1 day) set g_XPSaveMaxAge 86400 // g_XPDecay - Decays players' XP on the server when set to 1. // This feature is mainly used with the g_XPSave 4 flag which allows XP to continue building forever. // 1 - Enable XP Decay // 2 - Do not decay a player's XP when they are disconnected from the server. // 4 - Do not decay a player's XP for the class they are currently playing as. // 8 - Do not decay a player's XP while they are spectating // 16 - Do not decay a player's XP during warmup/intermission // 32 - Do not decay a player's XP when he/she is playing on a team. // 64 - Do not decay a player's Battle Sense XP when he/she is playing. // 128 - Do not decay a player's Light Weapons XP when he/she is playing. // Default: 0 set g_XPDecay 27 // g_XPDecayFloor - This is the minimum that any particular skill can be reduced to by g_XPDecay. // For example, setting this to 540.0 will ensure that no player will ever lose rank or // skill levels due to g_XPDecay. // Default: 0 set g_XPDecayFloor 540.0 // g_XPDecayRate - This is the rate (in skill points per second) that XP skill points for EACH // skill will decay when g_XPDecay is enabled. Setting this to 0.2 would result in a player losing // 12 points per minute IN ALL SKILLS, so up to 84XP per minute if the player has skill points for each skill. // Default: 0 set g_XPDecayRate 0.0 // g_maxXP - This will reset a players XP once their overall XP score reaches it. // It useful for servers with XPSave that never resets. Set to -1 to disable. // Default: -1 set g_maxXP 10000 |
Wie kan mij helpen?
XeroxJB