Goed zo iemand met zelfkennis.
Download windbg. Installeer windebug. Open windebug. Kies open crash dump--> navigeer naar je Battlefield 2 dump file en post waar je daar zie staan.
2 voorbeelden voor jou van mijn dumpfiles staan hieronder:
De
eerste heeft vermoedelijk te maken met die stomme logoplaatjes die geladen worden tijdens het laden van de map.
De
tweede was toen ik een nieuwe TFT monitor had gekocht en schijnbaar moet je eerst handmatig de resolutie kiezen waarop je monitor staat. Dus CON files aanpassen.
1)
User Mini Dump File: Only registers, stack and portions of memory are available
Comment: 'Battlefield2 MiniDump. Address: 03F45FC1 (In Windbg type: .ecxr)
ASSERT INFORMATION:
[...]
c:\dice\Projects\BF2\Code\BF2\RendDX9\TextureManager.cpp(747): Error: RendDX9: Texture not found: menu/hud/texture/ingame/player/icons/minimap/mini_squad_0_small
[EOF]'
Windows XP Version 2600 (Service Pack 1) MP (2 procs) Free x86 compatible
Product: WinNt, suite: SingleUserTS
Debug session time: Sun Nov 13 22:13:08.000 2005 (GMT+2)
System Uptime: not available
Process Uptime: 0 days 0:03:12.000
Symbol search path is: *** Invalid ***
****************************************************************************
* Symbol loading may be unreliable without a symbol search path. *
* Use .symfix to have the debugger choose a symbol path. *
* After setting your symbol path, use .reload to refresh symbol locations. *
****************************************************************************
Executable search path is:
..............................................................................
This dump file has an exception of interest stored in it.
The stored exception information can be accessed via .ecxr.
eax=00000006 ebx=00000000 ecx=0012e654 edx=00000000 esi=00000760 edi=00000000
eip=7ffe0304 esp=0012e1a4 ebp=0012e208 iopl=0 nv up ei pl nz na po nc
cs=001b ss=0023 ds=0023 es=0023 fs=003b gs=0000 efl=00000202
SharedUserData!SystemCallStub+0x4:
7ffe0304 c3 ret
en
2)
User Mini Dump File: Only registers, stack and portions of memory are available
Comment: 'Battlefield2 MiniDump. Address: 04113371 (In Windbg type: .ecxr)
ASSERT INFORMATION:
[...]
D:\DiceCanada\BoosterPack2\Code\BF2\RendDX9\VideoOptions.cpp(234): Error: RendDX9: Unknown DynamicOption value 1280x960@75Hz
[EOF]'
Windows XP Version 2600 (Service Pack 1) MP (2 procs) Free x86 compatible
Product: WinNt, suite: SingleUserTS
Debug session time: Mon Jul 10 18:23:39.000 2006 (GMT+2)
System Uptime: not available
Process Uptime: 0 days 0:01:17.000
Symbol search path is: *** Invalid ***
****************************************************************************
* Symbol loading may be unreliable without a symbol search path. *
* Use .symfix to have the debugger choose a symbol path. *
* After setting your symbol path, use .reload to refresh symbol locations. *
****************************************************************************
Executable search path is:
..................................................................
This dump file has an exception of interest stored in it.
The stored exception information can be accessed via .ecxr.
eax=00000000 ebx=00000000 ecx=00000002 edx=00000000 esi=000003b4 edi=00000000
eip=7ffe0304 esp=0012ec7c ebp=0012ece0 iopl=0 nv up ei pl nz na po nc
cs=001b ss=0023 ds=0023 es=0023 fs=003b gs=0000 efl=00000202
SharedUserData!SystemCallStub+0x4:
7ffe0304 c3 ret