Softwareontwikkeling FAQ: Game / 3D-programmingInhoudsopgave
Links
Boeken- Programming Role Playing Games with DirectX w/CD
Door: Jim Adams
ISBN: 1931841098
Premier Press - Game Programming Gems 1
Door: Mark DeLoura
ISBN: 1584500492
Charles River Media - Game Programming Gems 2
Door: Mark DeLoura
ISBN: 1584500549
Charles River Media - Game Programming Gems 3
Door: Mark Deloura, Dante Treglia
ISBN: 1584502339
Charles River Media - AI Game Programming Wisdom
Door: Steve Rabin
ISBN: 1584500778
Charles River Media - 3d Math Primer for Graphics and Game Development
Door: Fletcher Dunn, Ian Parberry, Dr Ian Parberry
ISBN: 1556229119
Wordware Publishing - Mathematics for 3D Game Programming & Computer Graphics
Door: Eric Lengyel
ISBN: 1584500379
Charles River Media - 3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics
Door: David H. Eberly
ISBN: 1558605932
Morgan Kaufmann - Physics for Game Developers
Door: David M. Bourg
ISBN: 0596000065
O'Reilly & Associates - The Zen of Direct3D Game Programming
Door: Peter Walsh
ISBN: 0761534296
Premier Press - 3D Math Primer for Graphics and Game Development
Door: Fletcher Dunn, Ian Parberry, Dr Ian Parberry
ISBN: 1556229119
Wordware Publishing - OpenGL Game Programming
Door: Kevin Hawkins, Dave Astle
ISBN: 0-7615-3330-3
Prima Tech - AI Game Engine Programming
Door: Brian Schwab
ISBN: 1-58450-344-0
Charles River Media
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'E's fighting in there!' he stuttered, grabbing the captain's arm.
'All by himself?' said the captain.
'No, with everyone!' shouted Nobby, hopping from one foot to the other.